STEAM Activities
STEAM Activities

Our school has established a research team composed of students (S-TEAM) for many years, which is led by students to do different scientific research work. S-TEAM participates in different types of activities such as coral aquaculture, using 3D printing and laser cutting technology to make invented products, operating the fish- vegetable symbiosis system, mushroom farming, food waste recycling, visits, overseas exchanges, lectures and competitions, etc., to gain valuable learning experiences outside classroom.


Carol Aquaculture

Laser cutting
Vegetable symbiosis system Mushroom farming

VR experience

VR experience

Aerial photography

3D Printing

Laser cutting